Afraid of Monsters: Director's Cut
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Director's Cut
Added by Ev36114
Your name is David Leatherhoff, and you're addicted to a new painkiller from a company unknown
They keep coming, and you can't stop taking them.
Lately you have started to experience illusions, dreams picking at your deepest and darkest fears.
Finally, you go to the Hospital, seeking help. First, however, you make a stop into the bathroom, where another bottle of pills awaits you, standing out like a beacon in the night in your depraved eyes.
When will it all stop?
Afraid of Monsters: Director's Cut is a survival horror mod for Half-Life 1. It is an enhanced version of the original Afraid of Monsters .
Contents |
Added Content
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- New monsters (No Half-Life reskin) and weapons.
- Battery powered flashlight.
- Improved maps and completely new ones.
- 4 different endings and alternate routes.
- Randomized monster spawns.
- New H.U.D., sprites, textures, sounds, models, animations, and much more.
Plot
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Added by Ev36114
Added by Ev36114Sneaking his way through the hospital, David stumbles upon more and more of these terrifying creatures, all of whom seem like twisted versions of civilians and dehabilitated patients alike. David soon realizes that these creatures he is fighting against are the exact same ones that he has had brief nightmares about for so long, and he finds that it gets progressively harder to fight what he is scared of. After wandering blindly in the darkness, David makes it into the zombie-infested sewers.
He discovers new locations and then chased by the police during some time at which he will end up in a forest (either through driving, running away or hallucinating/murdering people in his way to the country-side's forests.)
He then is faced with a fate, and depending on the player's choice he will, respectively, be caught in a house and put under arrest (ending 1), which after will be interrogated (ending 2) and hang himself (ending 3). He can then perceive in the special ending, the truth (ending 4 a.k.a the "FORGIVE ME" ending), in which he was having a dream the whole time those strange happenings occured.
Alternate Endings
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Depending on paths taken in-game, the game can end 4 different ways, 3 of which are considered "unhappy" or "bad" while the 4th is "happy" or "good".
Ending 1 - David wakes up in a house, surrounded by corpses. The monsters that he had been killing to survive were in fact innocent people. His twisted imagination had gotten the better of him. With police outside, he is soon arrested.
Ending 2 - David is shown being questioned by a police officer. He reveals he does not remember what happened during his drug-induced haze.
Ending 3 - A guard studying a newspaper that reads: "Psychotic Killer Claims Over 27 Victims". David is shown in his cell, dead, having hanged himself.
Ending 4 - After fighting his worst nightmare, drug addiction, David is shown lying on a hospital bed, showing that all this mayhem was merely a nightmare. Doctors fight to keep him alive, but he soon flatlines. A couple seconds later, David's pulse returns, he has barely survived a drug overdose. After retracing down the hospital, the camera blacks out. It says: "The End... or is it?"
Reception
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Upon release, AoM:DC garnered even more praise than its other version, Afraid of Monsters (Original). Very rarely did it receive negative feedback, of which mostly had to do with the accessibility and questionable usefulness of the in-game flashlight as well as the use of cutscenes, as well as the repetitive nature of the game on some occasions.