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Bleeding Specter, otherwise known as "The Flashing Specter" or "The Face", is an enemy that appears in the original Afraid of Monsters and the Director's Cut. It mainly attacks by firing eyeballs that home in on the player.

Appearance[]

The Bleeding Specter is invisible until it spots the player. When it appears, it's seen as a translucent disembodied face whith ghoulish features and a smile.

Tactics[]

  • The Bleeding Specter is almost imposible to be spotted when not firing at the player. The Flashlight can make it easier to spot.
  • Once the Bleeding Specter has been spotted, the player can run away to lose it when the Bleeding Specter has spotted the player. The player then can try to outrange it. If the Bleeding Specter did not spot the player, the player can load a full magazine or two full magazines of pistol rounds onto the target while it is unable to target the player. The Bleeding Specter's hitbox is the same as the Alien Grunt's hitbox. Aim for that hidden hitbox to take down the target. Corners are very efficient against them while unspotted, so use the corners efficiently.
  • If the Bleeding Specter is not affected by any disadvantages, the player can perform a Deagle + Shotgun + Deagle combo while closing the distance to neutralize the target and receive less damage from it (between 16 to 30 if the player is good at fast-switching and the target attacks too late in the hard difficulty).

Trivia[]

  • The Specter is a modification of the Alient Grunt from Half-Life.
  • The Hivehand, the projectile weapon the Alient Grunts use in Half-Life, is obtainable in the original Afraid of Monsters using the 'impulse 101' command and functions the same way as the Specter's attack.
  • While the Bleeding Specter will be visible when firing at the player, it remains invisible when using it's melee attack.
  • The Bleeding Specter is featured as the shorcut icon for the game

Gallery[]

Sources[]

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