Afraid of Monsters Wiki
Register
Advertisement


The Twitcher, popularly known as "zombies", are the main enemies in both the original Afraid of Monsters and its Director's Cut version. Twitchers come in a multitude of different styles like twitchers in lab coats, or twitchers with bags on their heads. They make certain choking sounds or silent mumbling when they spot the player. Their attacks include swinging arms in different manners and biting. Most variations are particularly fast, moving adeptly and in a fast twitching manner, hence their name (in original version however twitchers are slow like headcrab zombies from Half-Life). Each twitcher also has its own unique stats, all having different range, attack damage, and health.

Twitchers are in fact retextured and recoded zombies from the mod, They Hunger, as stated by the developer, Andreas Rönnberg[1]

Variations

There are various variations of twitchers seen throughout the entire game (some of them appear only in Director's Cut):

Variation

Description

Location(s)

Civilian

The most common variation seen throughout the entire game. Has many different appearances.

  • Entire Game
Fast Twitcher

This variant looks identical to the Civilian but moves much faster. It deals less damage per hit than other variants but hits much faster. It has more health than any other variant.

  • Forest
  • Mansion

Croucher

Another common variation, which is like the civilian but will attack the player in a crouching manner. Has many variations too.

  • The Entire Game

Doctor

An uncommon variation, which can be easily identified by their white coats.

  • Hospital
  • A very few parts of the City
  • Heaven

Construction Worker

An uncommon variation which can be identified by their hard hats.

  • One of hospital areas
  • City
  • One of the forest areas

Baghead

An uncommon variant that wears a trashbag on its head. It first appears as an hallucination, then as an enemy.

  • City (Alleyway)

Female Twitcher

The rarest Twitcher variant in the game, only encountered twice and is hard to describe due to its smashed face.

  • City

Neck - Bone

A horrifying variant, due to its appearance of having no head and its neck bone slipping out.

  • City
  • Forest

Invisible Twitcher

Another rare variation. Self-described, will only be encountered twice and makes a characteristic noise. The flashlight also follows its movements.

  • Mansion

Transparent Twitcher

An uncommon variation. It’s not fully opaque, most appear to be civilians and crouchers.

  • City (alternate route)
  • Heaven

Forest Twitcher

Shirtless, pale and has a horrifying look. This variation will often come in groups in attempt to swarm the player. It deals more damage than any other variant and has more health than the regular civilian.

  • Forest
  • One of the Mansion areas
  • Heaven

Twitcher Faces

Similar to the Invisible Twitcher, but only has a visible face. Encountered in the forest, if player takes alternate route in the city. 

  • Forest (Apartment Route)

Tactics[]

  • Twitchers can't attack while the player is on top of them. The player can easily get on top of a twitcher's head when sitting on a table/box or having enough highground to jump. The player is untargetable by other twitchers and can kill it effectively with any melee. While the twitcher is in death animation, the player can hop onto another one's head or retreat to put distance between ground enemies.
  • A twitcher's attack can be blocked by walls, due to it's hit detection. The player can use that advantage to put the twitcher between a corner and an opening and deliver damage with any melee weapon through that opening depending on the player's crosshair's position.

Trivia[]

  • Andreas Rönnberg (ruMpel) has stated in a Developer Commentary that a common misconception in the game is that the twitchers are zombies, which they are not.
  • Forest twitchers (and also shirtless bag-head corpses encountered a few times in the game) actually use a modified model of the VALVe guy from the scrapped Half-Life intro.
  • Some twitcher models in Director's Cut have different designs from twitcher models in the original version of the mod.
  • Forest Twitchers themselves are reference to Hydrocephalus disease.

Gallery[]

Sources[]

Advertisement